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Nexon Cash Card

May 21, 2010

MapleStory Calculator / Formula

Formula

EXP Gained from Party

2 players = 10% party bonus exp

3 players = 15% party bonus exp

4 players = 20% party bonus exp

5 players = 25% party bonus exp

6 players = 30% party bonus exp

Minimum level to leech

Minimum level to leech passively = Mob’s level – 5

Note: leech passively = get EXP without hitting the mobs at all.

Formula for Battleship Endurance [HP] Skill by Captain/Corsair 4th Job

The durability formula is lowered every time you get hit.

[(Skill Level * 4000)] + [(Character Level - 120) * 2000]

Magician Mp Recovery Formula

Amount of Mp Recovered = 3 + (Skill level * Character Level * 0.1)

If you sit on a Relaxer or Palm Chair, MP recovery is = 1.5 * (3 + (Skill level * Character Level * 0.1))

Damage Protection Formula

Protection against monster attack = (Your total weapon or magic defense)/3

100% Hit Accuracy Formula

Non-warriors/non-mages 0.6 for DEX and 0.3 for LUK. For others: 0.8 DEX and 0.5 LUK.

Accuracy Required for 100% hit without Miss = (55+2*lvl difference)*mob avoid/15

Character Current Accuracy = (DEX*0.8) + (LUK*0.5) + accuracy from mastery and equipment

Weapon Attack Formula

For Warrior: 3 STR (strength) is equivalent to 1 weapon attack (3 STR = 1 WA)

For Thief: 5 LUK (luck) is equivalent to 1 weapon attack (5 LUK = 1 WA)

For Magician: 1 INT (intelligent) is equivalent to 1 magic attack (1 INT = 1 Magic Attack)

MP Gain Formula

Formula for MP Gain Per Level = 15 + (total int * 0.1) +/- 1

So, let’s say you are a level 120 Pure INT magician with base stats of 608 INT (without any additional INT boost from equipments), you gained 74.8-75.8 Max MP tnl (to next level 121). (+/-1 is the fluctuation, tested and proven through 100 levels of mp gain data : Chronology’s, playpark member).

Minimum MP you can wash Formula

HP washing is used to channel Mana Points into Hit Points (life) so you would have more life to withstand against monster powerful attack that can kill your character in 1 blow. This technique can only be done if you use NX Cash to buy tickets to reset your AP OR before you reach level 200, you spend your AP into HP instead of your primary attribute (e.g. thief primary attribute is LUK, but thief channel AP to HP instead of LUK to get more HP). Formula for minimum MP that you can wash = (Lvl – 1)*14 + 148 = lvl*14 + 134.

Hp+Mp Recovery Equipments

If worn inside the hotel sauna, the recovery rate for HP and MP will be 1.5x faster.

This hotel sauna can be found in Sleepywood Sauna Shop + Zipangu Spa (cost meso, not NX Cash)

Recovery Equipments: Bathrobe for Men / Blue Sauna Robe / Red Sauna Robe / Bathrobe for Women

_

However, chair recovery does not stack with the equipments that can be worn for recovery.

Amorian Relaxer, Beach Chair, Blue Seal Cushion, Fishing Chair, Green Chair, Moon Star Chair, Pink Seal Cushion, Red Chair, Red Round Chair, Sky-Blue Wooden Chair, The Relaxer, The Red Relaxer, The Yellow Relaxer, Warrior Throne, White Seal Cushion, Yellow Chair.


Damage Formula Calculation

Skill Mastery’s percentage and Damage Percentage should be converted to decimal points; ie: 10% = 0.1

Max = maximum damage Min = minimum damage Mastery = (default is 0.1) if level 0 mastery

.

All Classes (Max)

One Handed Sword = [(STR * 4.0 + DEX) / 100] * Weapon Attack

One Handed Axe = [(STR * 4.4 + DEX) / 100] * Weapon Attack

One Handed Blunt Weapon = [(STR * 4.4 + DEX) / 100] * Weapon Attack

Two Handed Sword = [(STR * 4.6 + DEX) / 100] * Weapon Attack

Two Handed Axe = [(STR * 4.8 + DEX) / 100] * Weapon Attack

Two Handed Blunt Weapon = [(STR * 4.8 + DEX) / 100] * Weapon Attack

Spear = [(STR * 5.0 + DEX) / 100] * Weapon Attack

Polearm = [(STR * 5.0 + DEX) / 100] * Weapon Attack

_

All Classes (Min)

One Handed Sword = (STR * 0.9 * 4.0 * Skill Mastery + DEX) / 100 * Weapon Attack

One Handed Axe = (STR * 0.9 * 3.2 * Skill Mastery + DEX) / 100 * Weapon Attack

One Handed Blunt = (STR * 0.9 * 3.2 * Skill Mastery + DEX) / 100 * Weapon Attack

Two Handed Sword = (STR * 0.9 * 4.6 * Skill Mastery + DEX) / 100 * Weapon Attack

Two Handed Axe = (STR * 0.9 * 3.4 * Skill Mastery + DEX) / 100 * Weapon Attack

Two Handed Blunt = (STR * 0.9 * 3.4 * Skill Mastery + DEX) / 100 * Weapon Attack

Spear = (STR * 0.9 * 3.0 * Skill Mastery + DEX) / 100 * Weapon Attack

Polearm = (STR * 0.9 * 3.0 * Skill Mastery + DEX) / 100 * Weapon Attack

_

(Bowman) Hunter / Archer

Max : Bow = [(DEX * 3.4 + STR) / 100] * Weapon Attack

Min : Bow = (DEX * 0.9 * 3.4 * Skill Mastery + STR) / 100 * Weapon Attack

_

(Bowman) Crossbowman

Crossbow – [(DEX * 3.6 + STR) / 100] * Weapon Attack

Min : Crossbow = (DEX * 0.9 * 3.6 * Skill Mastery + STR) / 100 * Weapon Attack

_

(Magician) Cleric, Fire/Poison, Ice/Lightning

Max : Any Weapon = {[{MAG * 0.8) + (LUK/4)]/18} * Spell Magic Attack * 0.8

Min : Any Weapon = {[(MAG * 0.8) + (LUK/4)]/18} * Spell Magic Attack * 0.8 * Mastery

_

(Thief) Bandit

Max : Dagger & Throwing Stars = [(LUK * 3.6 + STR + DEX) / 100]* Weapon Attack

Min : Dagger and Throwing Stars = (LUK * 0.9 * 3.6 * Skill Mastery + STR + DEX) / 100 * Weapon Attack

_

(Thief) Assassin

Max (per star) : Lucky Seven = [((5.0*LUK)/100)*(Weapon Attack)*Damage Percentage]

Min (per star) : Lucky Seven = [((2.5*LUK)/100)*Weapon Attack)*Damage Percentage]

_

Non thief

Max : Dagger = [(STR * 4.0 + DEX) / 100] * Weapon Attack

Min : Dagger = (STR * 0.9 * 4.0 * Skill Mastery + DEX) / 100 * Weapon Attack

_

(Pirate) Infighter

Max : [(STR * 4.8 + DEX) / 100] * Weapon Attack

Min : (STR * 0.9 * 4.8 * Skill Mastery + DEX) / 100 * Weapon Attack

_

(Pirate) Gunslinger

Max : [(DEX * 3.6 + STR) / 100] * Weapon Attack

Min : [(DEX * 0.9 * 3.6 * Skill Mastery + STR) / 100] * Weapon Attack


Speed of Fire Rate


Pirate: Gunslinger Skills

Double Fire = 144 shots/minute

Invisible Shot = 88 shots/minute

Triple Fire = 88 shots/minute

Rapid Fire = 500 shots/minute (approx. 8 bullets/second)

Battleship Cannon = 100 shots/minute

Battleship Torpedo = 77 shots/minute


Bowman Skills: Hunter + Crossbowman

Strafe speed

For rangers – 84 per min

For snipers – 84 per min

Hurricane

Fires 500 arrows per minute (8.33 arrows per second)

Is unaffected by Bow speed or Booster


Thief: Assassin Skills

Triple Throw

Throws 3 stars per attack animation

Throws 6 stars per attack animation with Shadow Partner

Claws attack 1.5 times per second

6*1.5 = 9

TT + SP throws 540 stars per min


EXP Splitting Formula (Credits: Russt/KaidaTan)


Leech conditions


Only one of the following must be met in order to share a cut of party EXP

1. Deal at least 1 damage to the monster.

2. Be within 5 levels of the monster.

3. Be within 5 levels of a party member that fulfills 1 or 2.


The new Formula


EXP received by the highest damager

EXP to be split * (0.6 + 0.4 * Player level / Total party level) * Party Bonus

EXP received by other party members

EXP to be split * (0.4 * Player level / Total party level) * Party Bonus


Old Formula


EXP received by the highest damager

EXP to be split * (0.2 + 0.8 * Player level / Total party level) * bonus

EXP received by other party members

EXP to be split * (0.8 * Player level / Total party level) * bonus


Notes:

- EXP-to-be-split = Monster’s TotalEXP if your party deals 100% dmg.

- Total party level = sum of the levels of all players that satisfy leech conditions.

- When not partied, you count as your own party, i.e. you get all the EXP.

- Party Bonus is 110% for a party of 2



EXP splitting formula Explanation (Credits: Dusk)




So say you have a party with a level 60 and a level 40,

and the level 60 kills a monster that gives 300 exp. The total party level is 100.


Current system:


1. The level 60 gets 20% of 300. 60 exp is deducted from 300, leaving 240 exp to be split.

2. The level 60 gets 60/100*240 of the split exp, which is 144. This is added to the 60 they already got.

3. The level 40 gets 40/100*240 of the split exp, which is 96.

4. Both players get 10% bonus exp for being in a party of 2.


The level 60 ends up with (60+144)*1.10 = 224 exp.

The level 40 ends up with 96*1.10 = 105 exp.


New system:


1. The level 60 gets 60% of 300. 180 exp is deducted from 300, leaving 120 exp to be split.

2. The level 60 gets 60/100*120 of the split exp, which is 72. This is added to the 180 they already got.

3. The level 40 gets 40/100*120 of the split exp, which is 48.

4. Both players get 10% bonus exp for being in a party of 2.


The level 60 ends up with (180+72)*1.1 = 277 exp.

The level 40 ends up with (48*1.1) = 52 exp.


Here’s why the old formula was called the 6:4 and the new one is 8:2.

We have the old general formulae being:

EXP received by the highest damager

EXP to be split * (0.2 + 0.8 * Player level / Total party level) * Party bonus

EXP received by other party members

EXP to be split * (0.8 * Player level / Total party level) * Party bonus


With the killer and leecher being of the same level, player lvl/total lvl = 1/2

=> EXP received by killer: TotalEXP*0.2 + TotalEXP*0.4 = 60% TotalEXP,

the other 40% is given to the leecher.

(hence 60:40, 66:44 with party Bonus, 99:66 with HS)


Similarly, the new formula give the main killer:

TotalEXP * (0.6 + 0.4*1/2) = 80% TotalEXP,

the leecher gets 20% TotalEXP

(80:20 base, 88:22 with Bonus, 110:33 with HS due to HS possibly being capped at 110%)

Thanks for your reading,hope you can work out all the EXP you can earned quickly in Maplestory!

May 16, 2010

Warrior Skills and Builds for Level 1-16 In Maplestory

Here are the skills of a Warrior and what they do at certain levels during growth.
Improving HP Recovery Master Level in Maplestory: 16. With this, you will recover even more HP every 10 seconds while standing still.
Level 1: Recover additional +3 HP.
Level 2: Recover additional +6 HP.
Level 3: Recover additional +9 HP.
Level 4: Recover additional +12 HP.
Level 5: Recover additional +15 HP.
Level 6: Recover additional +18 HP.
Level 7: Recover additional +21 HP.
Level 8: Recover additional +24 HP.
Level 9: Recover additional +27 HP.
Level 10: Recover additional +30 HP.
Level 11: Recover additional +33 HP.
Level 12: Recover additional +36 HP.
Level 13: Recover additional +39 HP
Level 14: Recover additional +42 HP.
Level 15: Recover additional +45 HP.
Level 16: Recover additional +50 HP.

May 12, 2010

Maplestory Mushroom Castle Quest Guide

Level Requirement: 30 - 38
Overview

The Mushroom Castle is a huge place. Those who are within the levels of 30-38 may enter, and soenter the storyline of the Mushking and his daughter. It is a decent place, and if you start the quests from level 30, finishing all the quests should make you end up at level 35 or so. Although the time taken might be monotonous, it would be "better" than training, and you get a weapon/magic attack glove in the end.

Most of the quests require you to defeat hundreds of the monsters inside and outside of the Mushroom Castle. Monotonous, but it can kill time. Some quests also require you to get hundreds of a certain monster's spoils.

The whole idea of the story here is that the Mushroom Castle has been overrun by King Pepe's army of Pepes. The former key mushroom people are now on the outskirts of the castle, along with the sick Mushking. Not only that, but King Pepe wants to mary the Mushking's daugher, Princess Violetta, to his idiot son. Everything is going haywire, and that's where YOU come in.

The Head Security Officer's brother, James, is also lost somewhere in the castle, who has grown in the castle for all his life.

The Mushroom Castle entrance can be accessed by going to Henesys, going left to go up the wooden stairs at the tree fort, and pressing up in the portal. Once there, go to your bottom left to enter the big vine portal in the corner, next to the mushroom house.

How To Cross the Mushroom Castle Barrier

The big question on everyone's minds is on how to cross the sealed barrier. As said when crossing over the barrier, there are two options:


1)Poison Spore

The poison spore is really only useful for those who want to skip all the quests. But considering all the time used to hunt the spores over and over, you might as well do the quests for unlimited use, for EXP and the story.

All you need to do is to hunt Poison Mushrooms. They may drop from other monsters, but I can confirm Poison Mushrooms can drop them. The poison spores, however, are rare. Not too rare, but enough to be considered so.

2)Killer Mushroom Spore Potion

The potion is recommended for the rest of the quest storyline. You are required to collect Intoxicated Pig Tails, Mutated Spores, Poison Mushroom Caps. 100 of each. This may take a long time, but it's required to get past the rest of the quests. Once this is used, you can enter the Mushroom Castle as many times as you want.

Getting Inside The Castle

There are two ways to get inside the castle:

Thorned Vine Up The Castle:From the Split Road of Destiny, you can take the top path to take this way. However, once you go into that portal, you are confronted with spiked thorns. This is the short way, but it requires you to go through the quest storyline, much like the first choice on how to cross the barrier.

Trampoline Up The Castle:From the Split Road of Destiny, you can take the bottom path to take this way. This way is longer than the first choice, by about three maps. So, when you go into that portal, you must pass 3 maps, then you will be confronted with a small trampoline to bounce into the castle, the same way you would in the first choice.


On the way from the Split Road of Destiny, there will be Intoxicated Pigs and Poison Mushrooms.


The King Pepe and Yeti "PQ"


The "PQ" is required to finalize the "end" of the quest storyline. It is deep inside the castle, so it's a long walk. You are required to have at 2-6 people to take on the "PQ".



Once inside, all you need to kill is the King Pepe and Yeti. However, there are three colors of yetis - Gray, gold, and white. In order to advance foward in the story, you must kill one of each. There's no quest for it at first, but when you kill one, the quest is immediately started and initiated.



All three bosses have 120,000 HP each. They only deal about 200-350 damage, so they are easy. You have a decent 10 minutes to finish the boss off each time. You only need a few potions, but considering you need to get all three down, you need a decent amount. A good idea to get the boss color you want is to enter then leave, and repeat.



Once killed, the boss will drop his color horn (no use), some random, useless spoils, as well as five class boxes. When one of them is looted, the other four will disappear. When they are looted (untradable), they can be opened for their class potions, OR, you may luckily get a King Pepe armor/weapon of that class. They have the same looks and stats as the normal level 30/35 equipment, but have more stats. They are decent, but it's not really something to hunt for. They can also be scrolled with a King Pepe scroll, which can only be achieved by accepting the quest, which requires you to kill many hundreds of monsters in the Mushroom Castle area.


Saving Violetta "PQ"


This is the second "PQ". You may not do this PQ until you have defeated the three Gray, Gold, and White King Pepe and Yeti bosses. Once you have finished that, you may proceed on to this "PQ".



This is much more of a quest on its own, for you can only really do this once. You are allowed to come back to try again, but you can only talk to Princess Violetta.



When you enter, go right, into the Wedding Hall. Once you are there, you are confronted with the wedding! Talk to the NPCs, then watch King Pepe summon the mastermind - The missing Prime Minister. He is fairly easy, harboring only 12,500 HP, and should almost always give his Prime Minister card for the monster book. You are then sent by Violetta to finish off the rest of the quests, and ultimately finishing the storyline.

Thanks for your reading,hope these introduction can help you to get into Mushroom Castle as quickly as possible,Please enjoy playing MapleStory very much!


May 9, 2010

Hermit Training Guide for Level 71-90 in Maplestory

Level 71-80: Stay on STD's or Zombies and even H/Voodoos Would be great. Maybe team up on Werewolfs, do not use Avenger on Werewolves, being swarmed with attacks that do up to 20% of your HP is least thing you would want, until you max out avenger do not go for anything stronger than you are.

At level 77- 78 in Maplestory: you can head to Death Teddies, if your shadow partner in level 21 or if you have been only putting points into Shadow Partner, since at that point it will last for 3 minutes which are godly experience, but get over 1000 damage physical and around 1400 damage with their magic attack.

Level 81-90: This period of time is known as Assassin hell due to the fact that at these levels monsters are hard to train on for the experience they give, and the fact that you will be spending millions for just a couple levels. Try to team up with a Fighter and take on Lycanthropes that is what we did, you might have your own idea. So follow this Maplestory guide at your own risk/will, or head over to Death Teddies.

Go to Ludi, enter toy factory, keep going down until you reach a map, then go in the portal on the right. Go through two maps, filled with soul teddies first and master soul teddies and the second filled with clocks and dark clocks, then you will be at our personal favorite map for Death Teddies.

maplestory aran training guide and spot

A Look Into Maplestory 5Th Anniversary

Everyone knows it’s going to be Maplestory’s Anniversary soon, and the 5th Anniversary will go with a bang!

The First Event: Cakes…. or Pies?

This events throws you into a weird world, where Pies and Cakes are at war, you will choose one side and fight against the other side! The rewards are plentiful, with a chance of the rare 5th anniversary rolling pin, or Cash Shop prizes, or even a laptop!

5 Year Reunion

A area will show how Maplestory evolved within the 5 years it has lived… and boy have they changed. Take the trip down memory lanes, as you fight the first ever monsters released into Maplestory, and exchange Celebrate Tickets for many classical maple weapons.

Welcome back to Maplestory World!

Nexon wants the 5th Year Celebration to be a truly memorable one, so they’re calling all players who haven’t played for more than 3 months out! Those players who log in during Maplestory’s Anniversary get a official Nexon Welcome Back Ring! Others receive will receive a Mapler Ring to show their dedication to the game!

And lots of other events will be held too, each with prizes such as Maplestory Stickers to Maplestory Mousepads! Don’t miss out on Maplestory’s Anniversary!

May 6, 2010

Maplestory Sniper / Marksman Guide

1. Purpose

The purpose of this guide is to inform aspiring Snipers and Marksman about how to raise their characters, how they should train, what they should watch out for, and most importantly, what makes them worthwhile. This guide is specifically tailored for maplers who have raised their crossbowman close to lvl 70 and are looking for information as to what lie ahead.

To put it simply, use this guide for details on snipers and marksman,and refer to other hiddenstreet.net guides for more details regarding archers and crossbowman.

I'm going to say this right now...Don't make a crossbowman unless you are plan to
bring it to 3rd or 4th job. Crossbowman just don't have the attack speed or arrow bombing capabilities that hunters do. If you aren't going to beyond lvl 55, pick hunter over crossbowman.

2. Why Sniper/Marksman?

Pros
" High damage range stabilizes/strengthens immensely with 4th job
" Voted 4th-highest damage-dealing class behind NL/DKs/CBs with ME(May have changed slightly since the appearance of 4th job)
" Ability to freeze most enemies 100% of the time (Rangers have only 60% stun rate)
" Marksman's 4th job bird is useful for training (Bowmaster's 4th job bird is only for show)
" Amazing party buff attainable at 4th job (Sharp Eyes)
" Powerful long/short distance attacks in 3rd and 4th job
" Best anti-ksing class in the game
" Adorable the way they hug their crossbows <3>>123 skill points to distribute

Crossbow Mastery (20 pts)
Crossbow Booster (20 pts)
Soul Arrow (10 pts)
Iron Arrow (30 pts)
Power Knockback (20 skill pts)
Focus (11->20 pts)

153 skill points to distribute

Blizzard (21 pts)
Strafe (30 pts)51
Arrow Eruption (30 pts)81
Puppet (20 pts)101
Mortal Blow (20 pts)121
Golden Eagle (25 pts)146
Thrust (7 pts)153

Marksman (Lvl 120-160)

FrostPrey (1 pt)
Sharp Eyes (30 pts)
Marksman Boost (30 pts)
Dragon Breath (30 pts)
Piercing Arrow (30 pts)
Snipe (30 pts)

4. Lvl-by-Lvl Skill Pt Distribution for Snipers and Marksman

70 << 1 Blizzard, 2 Puppet
71-80 << 3 Strafe every lvl
81-82 << 3 Puppet every lvl
83 << 3 Mortal Blow
84 << 2 Mortal Blow, 1 Arrow Erruption
85-94 << 3 Arrow Erruption every lvl
94 << 2 Arrow Eruption, 1 Blizzard
95-100 << 3 Blizzard every lvl
101 << 1 Blizzard, 2 Golden Eagle
101-107 << 3 Golden Eagle every lvl
108 << 2 Golden Eagle, 1 Mortal Blow
108-111 << 3 Mortal Blow every lvl
112 << 1 Mortal Blow, 2 Thrust
113 << 3 Thrust
114 << 2 Thrust, 1 Puppet
115-120 << Max out Puppet and put last point anywhere

Note: If you haven't maxed Crossbow Mastery, do so before 4th job.
Otherwise, you can't add any points in Marksman Boost.

120 << 1 pt FrostPrey, 1 Marksman Boost, 1 Sharp Eyes
121-123 << 3 Sharp Eyes every lvl
124-128 << 3 Marksman Boost every lvl
129-136 << Max out both Marksman Boost and Sharp eyes (order depends on which skill books you can afford)
137-146 << Choose either Dragon Breath, Piercing Arrow, or Snipe (recommended skills) and max it out
147-156 << Choose another recommended skill and max it out
157-166 << Choose another recommended skill and max it out
166+ << whatever other 4th job skill you want

5. Detailed Info on How Sniper and Marksman Skills Work

Blizzard
" Lvl 1-10 provide one second freeze with varying damage
" Lvl 11-20 provide 2 second freeze with varying damage
" Lvl 21 provides 3 second freee
" Lvl 22+ universally considered not skill-point efficient

Strafe
" Main damage-dealing attack all throughout 3rd and 4th job
" Max this out as soon as possible to completely replace double shot

Arrow Eruption
" Attacks up to six monsters at a time
" Maximum area which Arrow Eruption affects increases in radius at lvls 1, 11, and 21
" First bowman attack which can attack monsters point-blank
" Has more vertical range (Ranger's Arrow Rain has more horizontal Range)
" Useful all throughout 3rd and 4th job
" Needed to make goby-training reliable (Aqua Road)

Puppet
" Attack desired monster(s) first before summoning in order for it's effect to kick in
" Provoked monsters will try to attack the Puppet instead of you
" Makes it possible to solo some bosses like Thanatos, Griffey, etc if used skillfully
" Doesn't require a summoning rock to summon
" Needed to make squid-training reliable (Aqua Road)

Golden Eagle
" Stun rate, attack rate, and damage range all increase as more points are added to it
" Requires one summoning rock to use and lasts 3 min
" The more points you add to it, the less 'bang' you get from each skill point
" Leave at 25 pts instead of maxing because 97% stun rate is enough
" Need at least 15 pts in it in order to put point in 4th job bird (Frostprey)
" Needed to make newt-training reliable (Leafre)

Mortal Blow
" Main benefit is to attack monsters from point blank range
" Adding points to Mortal Blow increases success rate of point-blank atk, damage of point-blank atk, and possibility of one-shotting a monster that's at half health or less
" Max out for training/situational convenience later on down the road

Thrust
" First 10 points add 2 pts of permanent speed, while next 10 points add 1 pt of speed
" I chose to add 7 pts of Thrust to comfortably replace my Icarus Cape(2) for a Pink Adventurer Cape and to replace my 60% shoe speed scrolling with 60% shoe jump scrolling
" Don't add more than 10 pts to this skill

Frostprey
" One of the most useful one-point skills in the game
" The main reason why you would would choose Marksman over Bowmaster (besides Snipe)
" 1 point of Frostprey completely replaces 30 points of Golden Eagle AND eliminates the need to purchase summoning rocks
" Bowmasters still are stuck with their 3rd job bird because their 4th job bird can't freeze or stun enemies at all (only fo' sho')
" Universally agreed that 1 point of Frostprey should be added at lvl 120 NO EXCEPTIONS

Marksman Boost
" Increases xbow mastery by 5% every five lvls
" Adds 1 point of permanent weapon atk to every three lvls
" Try to max this skill asap because the damage increase for every 3-5 lvls is incredible

Sharp Eyes
" The only bowman-only party buff in the game; also one of the best
" Increases the critical rate and critical rate's damage of all party members, regardless of job
" You can make any job do criticals with this skill, even mages
" Hermits/Night Lord/bowmen benefit the most from this skill because Sharp Eyes adds on to their critical rate chance
" Max this skill out early if you train in a party a lot, otherwise max out Marksman Boost first

Dragon Breath / Piercing Arrow
" Both are mob skills which attacks mobs in front of your character
" No Marksmen I know use it to train, so I don't know how good they are
" Sniping Arrow is slower than Dragon Breath but does more damage
" Dragon Breath knocks enemies back a great distance, which makes it a good combo with Puppet
" Personally, I feel Dragon Breath is functionally more useful than Sniping Arrow (damage with knockback), but Sniping Arrow's 850% damage to up to 4 monsters, which is a heck of a lot more damage compared to Dragon Breath's 100% damage to up to 6 monsters
" Max out Sniping Arrow before Dragon Breath if you need to do more mob damage and if maintaining a distance between you and your monsters is not a big issue

Snipe
" 1HKOs non-boss monsters every 5 minutes unless you max it out, in which case it would be 1HKO non-boss monsters every 15 seconds
" Deals 99,999 damage to boss monsters
" Marksmen-unique skill which no marksman I know has utilized thus far

6. How to Train Efficiently

Training Spots (I will only mention the best ones)

Squids (Aqua Road - Dangerous Sea Gorge II)

Recommended Skills: At least 1 pts Blizzard, 5 pts Puppet, and 30 pts Strafe
Recommended Lvls: Lvl 83-95
Why Train Here
1. Fast experience once you get the hang of it
2. Water provides extra maneuverability/speed to your sniper
3. Beautiful environment to train in

How to Train
1. Blizzard desired squid(s)
2. Summon Puppet in out of reach area
3. Kill them one-by-one with Strafe
4. Repeat across entire map

Things to watch out for
1. Squids can 2-hit kill you so be careful
2. Bombing Fish Houses can one-shot kill you if you provoke it while standing within its magic radius
3. Very popular training spot now

Goby (Aqua road - Deep Sea Gorge II)

Recommended Skills: At least 11 pts Blizzard, 30 pts Strafe, 21+ pts AE
Recommended Lvls: Lvl 93-105, maybe past lvl 105 I'm not sure
Why Train Here
1. Crazy insane OMFG exp (one goby house = 6 goby = 8400 exp total)
2. Great meso-making because your are killing 6 monsters at once (the equips gobies drop npc for a lot)
3. Beautiful environment to train in

How to Train
1. Clear out all the Bone Fish swimming around a Goby House by alternating between 1 Blizzard and 2-3 strafes
2. Once Goby House is isolated, break it open with 5-7 strafes (if it takes more shots than this, you wait until you're stronger)
3. Blizzard the 6 gobies the instant they appear
4. Come close to the gobies and Arrow Eruption them to death with 5-7 AEs
5. Swim somewhere else and repeat

Things to watch out for
1. Don't goby if there is someone else already in the map because for some reason, gobies fly off randomly instead of chasing you if someone else is there, making it impossible to contain them all with Blizzard and thus slowing down training immensely
2. Goby Houses have high magic attack, so keep a distance from them at all times because even if you freeze them, you never know if a bone fish will spawn on top of you and distract you long enough for you to be finished off by already provoked Goby House
3. If you add points to Golden Eagle early, don't summon them here.The last thing you want is for a Goby House or Bone Fish to be provoked before you are ready to take them on

Jr. Newties on Middle Platform (Leafre - Destroyed Dragons Nest)

Recommended Skills: Lvl 20+ Golden Eagle, 30 pts Strafe, 21 Pts Blizzard
Middle Platform Recommended Lvls: Lvl 107-131
Why Train Here
1. Amazing Experience if you have the recommended party (stated below)
2. Just stand and fire Strafe / Blizzard
3. People here are willing to train with you if they need middle attacker
4. Drops Marksman Boost 20

Recommended Party
1. One Holy Symbol Priest hanging on rope spamming Holy Symbol (ESSENTIAL)
2. One 4th job Bowmaster/Marksman in Party with Sharp Eyes or Night Lord with Maple Warrior fighting bottom platform (ESSENTIAL)
3. One Night Lord or 4th job Bowmaster/Marksman fighting top platform (OPTIONAL)
4. Party is better than solo because its way faster experience, less boring,and newts don't atk you before your 3rd job/4th job bird can immobilize them. Plus, party member can increase your damage with party skills like Sharp Eyes and/or Maple Warrior

Recommended Potions for 3-hr training
1. 300 Sorceror Elixirs
2. 300 Popsicles (Jr Newtie does about 1.95-2.1k magic damage per hit)
3. 100 Cheeses (in case you accidently fall off middle platform and survive Transforming Jr. Newtie's 3.2k magic damage)
4. 300 Summoning Rocks (unless you have Frostprey)
5. At least one magic rock if you wish for a priest to door you back

Things to watch out for
1. Getting to this area requires 3-5 min travel time, so be patient and familiarize yourself with Leafre
2. If you can get a Priest to door you over there, that would preferable
3. Steer clear of the Transforming Jr Newties on the bottom and top platforms unless you have over 3.2k hp, they will one-shot kill you with their magic or vines if they're provoked

How to Train
1. Standing on the left, facing right, you will be dealing with the two Newts closest to you
2. The Newtie closest to you will transform once you 'kill' it
3. While the Newtie is transforming, do as much damage to the Newtie behind it as you possibly can with Stafe (you normally take bottom platform if you can kill this 2nd Newtie before the 1st one fully transforms)
4. Once the Transforming Jr. Newtie has completely transformed,freeze it with either Blizzard or Frostprey, then Strafe it to death

May 5, 2010

Maplestory news: v.85 Going Live 05.05.2010

The v.85 5th Anniversary update will be going live this Wednesday. The much-anticipated 5th Anniversary is here! We will be performing a routine network maintenance as well as our game update, Tuesday, May 4th, starting at 10PM. During this period, all games will be unavailable. Additionally, web services may experience brief lapses of service. This maintenance will last approximately 13 hours. Server : All Servers Time: Pacific: Tuesday, May 4, 10:00 PM – Wednesday, May 5, 11:00 AM Eastern: Wednesday, May 5, 1:00 AM – Wednesday, May 5, 2:00 PM The following will be updated: * Dragon Rider PQ * Cake vs. Pie * 5th Anniversary Events * Cassandra's Events * Durability Items * Welcome Back Event The website will be available throughout the update. Happy Mapling!

May 4, 2010

Nexon News-Low Rider in Gachapon

From April 28th to May 4th, maplers can win the new Low Rider Riding skill from Gachapon. As with the Unicorn Riding skill, maplers don’t need to have mastered the Riding skill to drive this sexy ride. All they have to do is level 13 and above and they can “bounce a Deuce” from Henesys all the way to Florina Beach! When they win the Low Rider or any other Riding skill, they can open up their Use inventories and double click on the skill coupon. Then they’ve just mastered the ride! Then they can check the Skill Inventory and double click on the brand new skill under Beginner’s Basics to enjoy the favorite new mode of transportation. Take actions now, maplers!